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Simulation and Gamification in Higher Education Symposium

Simulation-based learning is becoming increasingly common in higher education. For example, we see the growing use of virtual industry projects, virtual labs in science education, virtual farms in agriculture, and role-play scenarios in the social sciences. In health education, there is a long history of using models to allow students to practice simple procedures, and more recently the use of translational simulation in workplaces.

This symposium provides an opportunity to hear from experienced colleagues and to share research and scholarship on the contemporary use of simulation and gamification across the University. The focus of symposium will include:

  • Case studies of simulation and gamification
  • Applications of Augmented Reality/Virtual Reality/Mixed Reality/eXtended Reality
  • Simulated professional experience / work-integrated learning
  • Expanding accessibility
  • Assessment and feedback in simulations and games

Event details

Date: Friday 2 May 2025

Time: 10.00am-2.30pm

Venue: Law Building, 106/185 Pelham Street, Carlton VIC

To view the full program and read presentation abstracts, please visit theĀ Symposium website.

$50.00
In stock
SKU
General admission-1
Sold by: Faculty of Education
Contact:
Phone Number: Please send all enquiries to melbourne-cshe@unimelb.edu.au
Instructions: For product-specific queries, contact the above email address