Simulation and Gamification in Higher Education Symposium
Simulation-based learning is becoming increasingly common in higher education. For example, we see the growing use of virtual industry projects, virtual labs in science education, virtual farms in agriculture, and role-play scenarios in the social sciences. In health education, there is a long history of using models to allow students to practice simple procedures, and more recently the use of translational simulation in workplaces.
This symposium provides an opportunity to hear from experienced colleagues and to share research and scholarship on the contemporary use of simulation and gamification across the University. The focus of symposium will include:
- Case studies of simulation and gamification
- Applications of Augmented Reality/Virtual Reality/Mixed Reality/eXtended Reality
- Simulated professional experience / work-integrated learning
- Expanding accessibility
- Assessment and feedback in simulations and games
Event details
Date: Friday 2 May 2025
Time: 10.00am-2.30pm
Venue: Law Building, 106/185 Pelham Street, Carlton VIC
To view the full program and read presentation abstracts, please visit theĀ Symposium website.